Stuff

Tech Stuff

Tweening.bb - This is an example Blitz3D file that shows how to implement render tweening in games. It's based on Mark Siblys castle demo. The file also shows a way to do frame speed counting.
- For those who don't know, render tweening is a way to keep a constant speed on the screen updates regardless of the speed of the computer.
   

 

Fun Stuff

Codeman - In Memory - Ok, now be ready for this! It's a little tune I made. Format is mp3PRO 96k. Size 2.76 mb.
It was meant to be techno, but turned out to be rock inspired ... eh... dance? trance? Just be sure to turn volume and bass to the max!
Codeman - Angels - Yet another tune. This time normal Mp3 at 192k, size 4.47 mb
   


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